﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace GravityBallScreenSaver.Gravity
{
    // Delegate declaration.
    //
    public delegate void GravityEventHandler(object sender, GravityEventArgs e);

    public class GravityEventArgs : System.EventArgs
    {
        protected uint _step;

        public GravityEventArgs(uint step)
        {
            _step = step;      
        }

        public uint step
        {
            get
            {
                return _step;
            }
        }
    }
}
